Lindsey W. North



Entertainment Design

What is the best way to succeed as an Entertainment Design Artist?
Showing posts with label Research First Semester. Show all posts
Showing posts with label Research First Semester. Show all posts

Tuesday, November 16, 2010

What I've Learned So Far

List at least Three things you've learned since youve started working on your Senior Project.
  • Ive learned more about traditional Art and mediums, since talking lessons with my Art teacher.
  • Ive learned from several of my articles that the Entertainment Industry works much like iPoly. You have to work and collaborate as a team to get tasks done.
  • Another thing Ive learned is that the technology for Entertainment artists is constantly being upgraded. New software is being created all the time. For example I learned a little bit about the Motion capture and 3D Computer Animation.
Evidence:
http://i105.photobucket.com/albums/m217/Kurotome/SeniorUpdatepic.jpg

my skill and knowlegde in most traditional forms of art.

Sunday, October 24, 2010

EQ

EQ: What is the best way to succeed as an Entertainment Design Artist?

Terms in Eq:
Successful, Succeed, Entertainment Design, Artist.

So far based on your research, what are possible answers to your EQ?
Some possible answers for my EQ would be that you have to constantly keep up with the growing technology, since mostly now entertainment artist are using modern software like Photoshop and other digital software art systems. Another possible answer that I have is that I need to have very good group skills. Ive been reading that you work alot in groups in the entertainment industry. In the gaming industry, you have concept artists working with Animators and programmers, and so you need to keep an open mind to all ideas and requests that are given. The last possible answer that Ive thought of was that an entertainment Artist needs a strong traditional and technical background. My interviewee, Frank Hsu, said that since the entertainment Industray is so large, if you can draw very well, you can pretty much get a job somewhere in that field.

What has been your most important printed source and why?
Well so far I have two very helpful sources from the same site; Gamatsura. A website that is dedicated to the gaming Industry and about Game programming and Art. The two articles helped me figure out some of my answers and also gave be some insight on how it was like to be an artist in the Entertainment Industry.